Sunday, 1 September 2013

Starting

Hi, this is my other blog for the Entertainment Design, one of the module for my course, Graphic Communication Design. Mr Mike is the lecturer for this module.


This module aims to equip students with the
  1. Ability to apply the knowledge of the theories and practices underlying visual
    communication and graphic design in an entertainment industry context
  2. Ability to function competently in cooperative learning and team work environment by
    asserting in exceptional organizational skills through the execution of reality-based
    mock production.
  3. Ability to apply critical thinking to design and produce individual reports through
    analysing industries works examples.
  4. Ability to apply traditional and modern computational tools for the application of
    problem solving, conceptual development and designing related graphical media
    appropriate in the entertainment industry.
  5. Ability to function successfully in engaging graphic design into multidisciplinary fields
    of multimedia; interactive design, video and audio as well as stage and contemporary
    exhibition design.
  6. Understanding of professional and ethical responsibility as a creative designer in the
    fields of entertainment.
  7. Ability to communicate effectively, both orally and in a written way in both technicaland non-technical styles of producing a mock production proposal. 

Here is the module outline:



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